#region Using Statements
using System;
using System.Collections.Generic;
using System.Collections;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
using MyFirstXNAGame.Source.Sprites;
#endregion

namespace MyFirstXNAGame.Source.Sprites
{
    public abstract class Player : Sprite
    {
        public abstract void input(GameTime gametime);
    }
}
